Unfortunately did not get to implement everything that I wanted to but overall super excited I was able to produce something in time. If there are any bugs or game mechanics that didn't feel right let me know I would like to work on this further and would love the feedback.

How to Play

The goal of the game is to collect the most coins by planting and harvesting wheat and carrot crops. The challenge is that a storm will randomly come which will have a 50% chance to wipe out your crops so it's a risk-reward deal and will get more likely to storm the longer it goes without a storm.


Game Engine = Godot

Experience Level = Novice

Time Frame = 20-30 hrs


Areas of Improvement

I had a lot of ideas for where the game would go such as;

- Music

- Sound Effects

- Clearing trees/rocks

- More crops and possible animals

- Better Graphics


Thank You For Playing and Leaving Feedback :)

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